If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The country tag to add trust to (trust is added from the country you are currently playing as). The ID of the province you wish to change the owner of and also make a core. It would work if your tag is in the HRE and the province bordered a HRE province. The tag of the country the emperor you wish to change the imperial authority of belongs to. Hover over a cheat code to view detailed argument explanation. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. The tag of the country you wish to add a heir to. In the background, it works by simulating a save twice and checking that the two saves are the same. The ID of the province you wish to change the base unrest of. Optional. Optional. The amount of stability to add. And afaik there is no console command for adding a province to HRE or joining it. The ID of the estate agenda you wish to start. Optional. The ID of the trait you wish to remove from your ruler. This command will add 100 Papal Influence to the country with the specified tag. Optional.The country tag of the country you wish to add to the innovativeness of. Specify a negative number to subtract. This is a debug command. This debug command runs the code test with the specified code test ID. If specified, this command will apply to the absolutism of the country with the specified tag. A number between 0 and 4 (4 being the most isolated). This command adds natives to the province with the specified ID. The country tag of the country you wish to annex. The country tag of the country you wish to add or remove doom to/from. In your EU4 install directory are province history files in /history/provinces/ Add the following line to any of them to add them to the HRE: hre = yes To add a nation to the HRE you have to add it's capital to the HRE. This command improves a country's opinion of another country by 100. If AI war declarations are turned on, using this command will turn them off (default). Specify a negative number to remove. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. you can use " set_in_empire" on a province to add it to HRE. This console command adds the reform with the specified ID to the Holy Roman Empire. Religion IDs: The amount of church power you wish to add - specify a negative number to remove church power. The amount of mandate you wish to add. add_trait [ruler trait id] DLC: Rights of Man. This command will set the warscore of all wars your country is currently engaged in to 100%. This console command will clear all government reforms for the country with the specified country tag. This debug command will upload your game's latest crash dump. -3 Unrest, -10% Tech cost and dip rep+1 if I remember correctly, which only adds on the more reforms are passed. This command causes the game client to go out of sync (OOS). Its a pretty straightforward goal, but its also one of the most difficult alliances to achieve. The colonized province will become a core with the province's original characteristics (like religion and culture). Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). Optional. If you do not specify an institution, all institutions within the province will be embraced. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. Optional. This console command sets the age of your ruler to the specified amount of years. This command starts the integration process of one country into another. Optional. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Optional. The tag of the country you wish to change the horde unity of. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). This command enables and disables (toggles) terrain incognita. How to colonize in EU4. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. Optional. The tag of the country you wish to toggle AI for. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. 'echo test 123' would print 'test 123' to the console. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. This command can be used to increase or decrease a specified country's prestige. This command adds a specified amount of local autonomy to the province with the specified ID. Specify a negative number to remove army tradition. The amount of devastation you wish to add the to aforementioned province. Receiver. This console command adds the specified amount of Government reform progress to the country with the specified country tag. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). Instant colonization, as you might've guessed, makes colonization instant. If you love good strategy games, its a hell of a time to be alive. Does anyone know how to add a province to the Holy Roman Empire via console command? The country tag of the country you wish to add/remove piety from. This command adds the specified Casus Belli against the country with the specified tag. See our idea group ID list for IDs. Negative numbers will remove authority. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. The tag of the country you wish for war to be declared upon (the defender). If not specified, the incident will start in your country. This command will enable victory cards in singleplayer mode. The amount of trust to add. This command ends the cooldown that limits how fast you can migrate. Specify a negative amount to remove base unrest. This command adds the specified amount of sailors to the specified country. This console command will create a galley with the specified name and abilities as a flagship. what you want it to be called). This command prints statistics to the game.log file. Institution IDs: The country tag of the country you wish to make all belonging spies fail. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). This command enables infinite combat mode (unknown). The amount of money you wish to add to the Curia Treasury. The country tag to remove the casus belli from. This debug command logs to the console the current land shares for estates or crowns. When executed, it will print a list of invalid AI command counts. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. If specified, government reforms for the country with this tag will be cleared. Optional. The tag of the country you wish to form a union. Optional. If you specify a second country tag, the consort will be of that nationality. This command will add the specified amount of Republican Tradition to the country with the specified country tag. See arguments for ability IDs. This command adds the specified amount to the specified province's base unrest. This command reloads all lakes existing across the game. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. Valve Corporation. EU4 Console Commands: 226 Europa Universalis 4 Cheats, Stellaris Console Commands: 201 Easy-To-Use Cheat Codes, Best Graphics Card for Gamers and Video Editors 2022, Best Antivirus for a Gaming PC: TOP 7 Softwares in 2022. This command can be used to make a province progress further towards prosperity. 1. If game controller support is enabled, typing this command will turn it off. This command adds the specified amount of authority to either your own country or the country with the specified tag. This command will open (or close if already open) the specified window. The tag of the country you wish to clear the consort flag from. The legacy of the actual Roman Empire continues to dominate so much of our culture and our way of life. The country tag of the country you wish to add the casus belli to. This command reloads the texture with the specified name. Even 5 months later I don't think there is a command to add provinces to the HRE. The amount of inflation you wish to add. The ID of the idea group you wish to add. If game controller support is disabled (default), typing this command will turn it on. If not specified, the idea group will be added to the country you are currently playing as. This will print price information to the game.log file. This command stops the debug timer from collecting data. The name of the newly created heavy flagship (i.e. The ID of the court member you wish to change the culture of. The tag of the country you wish to change inflation for. This command will change the corruption of a specified country to the specified amount. This command prints out statistics attaining to power spending for all countries. This debug command prints to the console 'Not Successful'. This command spawns the unit with the specified ID within the province with the specified ID. With the console command mapmode aihre, you can look at how the computer weighs the threat and strength of a country before it can join the empire. This is a debug tool - it is used to test for GPU memory leaks. This command prints a specified amount of random RGB (color) values to the game.log file. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). The value you wish to set the specified province's base tax to. If not specified, the effects of this command will be applied to the country you are currently playing as. It is used to test touch/collisions. This command resets the personal deity of your current country. Country Tags Because of the sheer power and influence that the HRE wields, joining them is one of the better moves you can make to increase the odds of your own success. The message that you wish to print to the console (can include spaces). This command updates the localisation file for the specified language tag (e.g. This is a toggle command that turns instant colonization on and off. The country tag of the country you wish to kill all court advisors in. The amount of manpower you wish to add to the specified country. Long time plater first time cheater. golden_age [country tag] DLC: Mandate of Heaven. meritocracy [amount] [country tag] DLC: Mandate of Heaven. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. HOI4 Event IDs Victoria 2 Event IDs Hover over a cheat code to view detailed argument explanation. Optional. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. Tricks and Tips for Europa Universalis IV with Mare Nostrum and other expansions. The ID of the province you wish to spawn Jan Mayen in. If not specified, the country that you are playing as will be affected. Its not easy at all to join up with the Empire, which is presumably why youre reading this guide. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). The name of the trigger that you wish to assert. This command toggles the state/territory status for a specified province. The level you wish to set your country's isolationism to. This command will also affect AI countries making them instantly colonize too. This command adds and removes piety from countries of the Muslim religion. This command reloads the game's language files (localisation files located in the 'localisation/' folder). Specify a negative number to remove population. This command adds the specified amount of manpower to the specified country tag. This can all be observed by using a special map mode by writing "mapmode aihre" in . Optional. This command sets the specified global flag. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. The admiral's Maneuver rating, a number from 0-6. This command prints the game's 'random count' and the seed of the map. This command will enable and disable (toggle) the visibility of verbose AI information. This command will print the value of the specified modifier for the target country. 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