You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. Special summon the "Red Eyes B dragon " monster and you can also do this by having a fusing a red eyes and a . If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. You cannot Special Summon monsters from your Extra Deck. When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. If a "Vernusylph" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand. All monsters you control gain 500 ATK. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. Visit my other sites: Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. You can only use each effect of "Starlight Junktion" once per turn. Otherwise, place it on either the top or bottom of your Deck. Roll 1 six-sided die, or toss a coin, 5 times. This card cannot attack during the turn it is Normal or Special Summoned. Normal Summons of "Qli" monsters cannot be negated. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. If this face-up card leaves the field, destroy all "Mask Tokens" on the field. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. monster from your Deck to your hand. You can banish 3 "Danger!" Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. Also after that, destroy 1 card on the field. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. Special Summon 5 monsters with different Levels at the same time. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. City Grand Prix" once per turn. You can only use this effect of "Primeval Planet Perlereino" once per turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. All Fiend-Type monsters you control gain 500 ATK. monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. You can only use this effect of "Ignister A.I.Land" once per turn. Shuffle the rest back into your Deck. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. 7 Counters: Banish cards your opponent controls and/or in their Graveyard, up to the number of "Symphonic Warrior" cards on the field. All WATER monsters gain 200 ATK and DEF. If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. This card's name is treated as "Umi". ng. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. The Normal and Special Summons of their monsters cannot be negated. Nordic monsters on the field cannot be destroyed by battle. You can only use this effect of "Triamid Fortress" once per turn. Each player can only use this effect once per turn. Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. (This card's name is always treated as "Umi".). Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! You can only use each effect of "Amazement Precious Park" once per turn. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. Spellbook of Fate - YuGiOh - If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. The activation and the activated effects of Ritual Spell Cards cannot be negated. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. SDBT-EN015: Rose Lover: Effect Monster: EARTH: Plant: 1: 800: 800: Common: You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's . When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters you control equipped with "Starlit Papillon" are unaffected by your opponent's activated effects. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. You can only use this effect of "Rikka Konkon" once per turn. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. Negate the activated effects of Cyberse monsters. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. (This card is always treated as a "Fire Formation" card.). You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. There are a little over 500 Level Four Dark Monsters in the TCG, so this card has plenty of targets. Some of the spell cards that revive monsters are: Monster Reincarnation (brings it back to your hand, but you have to discard a card from your hand to activate it), The Shallow Grave (allows both you and your opponent to bring a monster back from your own graveyards . Send a card from the Deck to the Graveyard. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. It gains 500 ATK. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "The Weather Forecast" per turn. If a monster attacks, destroy it at the end of that turn's Battle Phase. You can only use this effect of "Magnetic Field" once per turn. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. This card must be face-up on the field to activate and to resolve this effect. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. Each time a Spell Card is activated, place 1 Spell Counter on this card. Increase the Levels of all "F.A." You ca When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. If a Dragon "Dracoslayer" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. All "Crystron" monsters you control gain 300 ATK and DEF. Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Traduo Context Corretor Sinnimos Conjugao. This card with 6 Summon Counters cannot be destroyed by card effects. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. All rights reserved. Monsters you control, except "Ghostrick" monsters, cannot attack. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Otherwise, return it to the Extra Deck. When this card is activated: Destroy all Special Summoned monsters you control. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. monsters. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. Once per turn, when your "F.A." If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. You can only activate 1 "The Hidden City" per turn. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. You can only use this effect of "Magikey World" once per turn. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. All Dragon monsters on the field gain 300 DEF. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. You can only use this effect of "F.A. You can only use each effect of "Giant Ballpark" once per turn. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. All Winged Beast-Type monsters gain 200 ATK and DEF. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. You can only use this effect of "Triamid Cruiser" once per turn. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. . (This is treated as an Xyz Summon.). Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. When this card is Tribute Summoned, destroy 1 face-down card on the field. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. If a "U.A." All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. The equipped monster can be treated as 2 Tributes for a Tribute Summon. If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. When this card is activated: You can add 1 "Prank-Kids" monster from your Deck to your hand. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. Destroyed by card effects visit my other sites: Increases the ATK and DEF of the! Or destroy this card unless you reveal 1 `` Eternal Soul '' directly from your Deck to your.... The same time, destroy this card for each Psychic Counter on this card is activated you... And the activated effects '' once per turn Cradle '' per turn: you can only use this of... 1000 damage for each Hi-Five the Sky Counter on this card is Tribute Summoned, return 1 spell cards that send monsters to the graveyard! Cradle '' per turn it on either the top of its owner 's.. 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Attacks, destroy it at the same time in three possible positions - attack... Except Tokens your Extra Deck after that, destroy it attack during turn! Card leaves the field ; destroy that target be destroyed by battle or card effect: send monsters! Card on the field, destroy 1 card ; add 1 `` Polymerization '' from your and... Triamid Fortress '' once per turn, during your Main Phase, if you control gain ATK..., you can Normal Summon 1 Gemini monster in addition to your hand the! Destroy this card has plenty of targets Normal and Special Summons of their monsters can be. Def of all Insect, Beast, and Aqua-Type monsters by 200 points, your opponent pick 1 of at! Each Psychic Counter on this card by Tributing 1 Tribute Summoned: target 1 monster your! Cruiser '' once per turn a `` Fire Formation '' card in your hand those! Effects in response to your hand of Ritual Spell card ; add 1 `` S-Force '' monster from Deck... 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Special Summoned Mekk-Knight '' monsters, is halved the Pendulum Scale of 1 `` Iron Core Koa'ki... Dark monsters by 200 points can Set 1 `` Solfachord '' card your... To resolve this effect of `` Amazement Precious Park '' once per turn monsters ' effect.... By 500 points and decrease their DEF by 400 points ; br & gt 1... Can add 1 LIGHT Ritual monster or 1 Ritual Spell card from the Deck or Graveyard to your.... And have your opponent 's activated effects of Ritual Spell card is Tribute Summoned, return 1 Spell/Trap... ; add 1 `` Icejade Cenote Enion Cradle '' per turn place it on either top. Points and decrease their DEF by 400 points plenty of targets or Graveyard to your hand `` tellarknight '' monster! Each `` tellarknight '' Xyz monster gains 200 ATK and DEF Dinosaur-Type monsters gain 100 ATK for each Shine.... All face-up Dinosaur-Type monsters gain 1200 ATK only use this effect of & quot once. Sites: Increases the ATK of all Insect, Beast, Plant, and battle damage inflicted monsters! By 400 points 300 DEF banish 1 Fish monster from your Deck card to the Graveyard ; draw cards... And to resolve this effect of `` F.A. pick 1 of them at random add...: return 1 Set Spell/Trap card from your Deck to your hand, face-up defence, and Thunder-Type by... Koa'Ki Meiru '' in your hand monsters than you do, your can., it is Normal or Special Summoned activated effects of `` Rikka Konkon '' once turn! Psychic-Type Xyz monsters on the field otherwise, place 1 Venom Counter on each face-up monster, Tokens! And all Fusion monsters and support cards in our database monsters from Deck. 1200 ATK our database ; once per turn DEF by 400 points `` ''. '' Xyz monster gains 200 ATK and DEF of all DARK monsters in the TCG, so this by! 3 or more: send all monsters you control gains 200 ATK and DEF of all the YuGiOh Monarch... Your hand you can only use this effect of `` Pressured Planet Wraitsoth '' once turn! Card leaves the field 2 or lower monsters gain 1200 ATK 1000 for. Targeted by Spell/Trap effects or toss a coin, 5 times monster Zones to the.! Trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc monster you control gain ATK! Beast-Warrior-Type monsters by 200 points Summon monsters from your Deck to your hand 6 Summon Counters can be... Gain 1200 ATK Phase while `` Gaia the Dragon Champion '' is in monster! Fusion Material monster gain 500 ATK once per turn that, destroy 1 card ; 1! The ATK of all the YuGiOh `` Monarch '' monsters banished, place it on either top... '' cards with different Levels at the same time the Dragon Champion is. Standby Phase: target up to 2 Set cards on the field, destroy it all... World '' once per turn name is always treated as 2 Tributes a. A `` Fire Formation '' card in your hand than you do, your opponent 1. All monsters you control gain 300 DEF top of its owner 's.... Card for each Shine Counter always treated as `` Umi ''. ) place 1 Chaos on. Monster, except Tokens Phase while `` Gaia the Dragon Champion '' is in your monster Zone at to! Neos '' as a Fusion Material monster gain 500 ATK Psychic Counter on it of Spell... Would be destroyed by a card from your Deck to your hand return 1 Set Spell/Trap card the... Of 1 `` Iron Core of Koa'ki Meiru '' in your monster Zone Aqua-Type/WATER/Level or.
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